Through sponsorships, basic salaries, bonuses as well as live broadcast, e-sport players can earn money to make ends meet or even enrich themselves.
Although it has only been widely developed since 2000, players of professional electronic sports games can earn up to tens of thousands of dollars each month. So where does this money come from? Let’s learn some factors that affect the salary of professional players in the high-tech era.
Similar to any other sport, e-sports also needs to have a financial support sponsor so that players can focus on training and competition. Normally, big names in the field of video games (mouse, headset, seat, etc) will be sponsors for teams such as SteelSeries, Razer, ROCCAT, etc. However , sponsors will depend on the performance of each team or each member to pay or have the corresponding level of support.
According to Travis Hezel, SteelSeries global finance director, “Depending on the performance of each member, we will have different pay regimes, but of course make sure they are happy. First of all, the members are willing to invite cooperation, then we will work with the deal manager on some terms and funding for the whole team. ”
For LCS (League of Legends Championship Series), Riot Games will provide some money to help teams with operating costs. According to the 2014 Riot Games guidebook, players will be paid at least about $12,500 during the 28-game tournament of a season. However, there will be a lot of members receiving higher salaries.
According to the announcement of Jonathan Pan – Executive Director of the Ember team in North America, team members have the following salary:
Nicolar “Gleeb” Haddad – Total salary of about 72,500 USD.
Juan “Contractz” Garcia – The total salary is about 70,000 USD.
Greyson “Goldenglue” Gilmer – Total salary of about 92,000 USD.
Colin “Solo” Earnest – Total salary of about 86,000 USD.
Benjamin “Benjamin” DeMunck – Total salary of about 75,000 USD.